OrBats here
- Guido Zambelis
- Posts: 2854
- Joined: Sun Jun 24, 2007 5:26 pm
OrBats here
I am Pete's deputy now
Post your Order of Battle (by the rules below) and your side in this thread. ONLY post that in this thread. War is planned to start Wednesday at the moment, obviously we will try to wait for everyone to be ready first.
I. Start
A. Only conventional warfare (banned things include but are not limited to: nukes, bio, chem, lasers, plasma). No being silly with missiles (Jeremy ). If you're willing to give up land, say so when your post your orbat. If you agree to do so, you can not go back on that promise. If you do not agree to do so you will not be elegable to gain land
B. Belligerent parties can include nations, organizations, and individuals. Once a war has started, no new belligerent party may join except at the invitation of a belligerent party already participating.
C. Pete is Judge and Guido and Adam are his deputys. Further deputies may be appointed.
D. Once a nation is involved in a war, it cannot leave the war until it has signed a peace treaty with every nation it was formerly at war with, either separately or all together. The peace treaty may have any terms that the parties negotiating will agree upon. Non-national belligerent parties may leave the war whenever they wish.
E. At any time, a nation that wants to leave the war can surrender, in which case they lose everything they offered in Step A but are considered at peace with the opposing nations. At any time past the end-date of a war, if the war is still going on a nation that wants to leave it can ask the Judge for a force peace, in which the Judge drafts what he considers a fair peace treaty based on the progress of the war thus far and forces both parties to sign it. No force peace will take more from either side than they offered in Step A.
F. When all nations have made peace with each other, or when the conflict has become inactive, the war is considered closed.
II. Forces
A. One real person equals five points.
B. Where one person controls 5 points:
Infantryman = 0.0002 (500 = 0.1);
Battletank = 0.004 (25 = 0.1);
Fighter = 0.1;
Modernized Battleship = 1.0;
Guided Missile Destroyer = 0.25;
Nuclear Attack Submarine = 0.2;
Conventional Attack Submarine = 0.15;
Conventional Aircraft Carrier (40-aircraft capacity) = 1.0.
C. Foot soldiers can move about 50 pixels on the MCS map per real time day, perhaps a hundred if you push them. Boats can move about five hundred pixels a day. Planes move instantaneously but cannot move far from a base - either a friendly city or a carrier.
D. Each unit should generally have one post per day, giving opponents a full day to react to any actions. It is much more permissible to multiple posts per day dealing with backstory than to have a unit perform multiple actions per day.
E. Land units are assumed to always have sea transport available from friendly cities. These transports can move them overseas to the theatre of conflict, although of course they can only go as close as the nearest port. They are not assumed to have free transport from anywhere that is not a friendly city - a player with a naval force must take care of that. No transports can pass through an area controlled by an enemy navy without escort unless they want to risk being sunk.
F. Units should clearly state any exceptional capabilities at the beginning of combat so there is no temptation to do something dodgy like claim a unit has paradrop capabilities when you really need to get behind enemy lines. If a unit wants to have certain surprise abilities that the enemy does not know about, they must get the Judge's approval as close as possible to the beginning of combat and BEFORE the abilities are used.
G. Two people can pool their units into a larger army if they agree on who has control of the group and can post for it. However, at all times each unit must correspond to a person who has posted at some point in the last three days - no creating a unit, giving it to your friend, and then leaving. If a person spends too long absent from the war, their unit is considered to have deserted (although it will mysteriously come together again if the person returns). Any unit that does not have any orders will automatically defend itself if attacked but do nothing else.
H. Actions can be made in secret only if there is a legitimate in-game reason and it makes sense. A wing of stealth planes can presumably attack in secret - an army of 100,000 men can probably not secretly march across populated enemy territory. Secret actions can either be revealed overtly with a disclaimer that they are secret and the enemy should not know about them (such as sending a wing of stealth planes to a hidden base) or, if there is too much of a temptation for the enemy to respond, can be told to the Judge only without a corresponding post (for example, if you are getting guerillas in position to attack an enemy city and don't want the enemy to send defenders there).
III. Battles
A. A battle occurs when any unit or group of units attacks any other unit or group of units.
B. The goal of the war is to have the outcome of all battles decided by mutual consent of the two parties involved without the Judge interfering, although we realise this might not always be possible.
C. The variables that might decide battles beyond sheer manpower (shippower? planepower?) are terrain, backstory, and gold stars.
D. Rough or high terrain tends to favor defenders and more experienced troops. Familiar terrain confers some advantage, as does settled terrain where the people support your side.
E. Backstory can affect combat - for example, if a unit is exhausted, or has low morale, it might do worse in a fight, whereas if they are desperately fighting for their homes and families under a charismatic leader, that might help them.
F. Gold stars are awarded by the Judge or by any other people who he or the belligerent parties by mutual agreement empower to award them. They are given as a reward for literary and strategic merit, and each one increases the power of the unit wearing it by 50% of base.
IV. Miscellaneous
A. The war is intended primarily to have fun, improve literary and tactical skills, and to build micronational patriotism. Anyone caught taking the wars too seriously or trying to win at all costs will be reprimanded, banned, or disliked. This include spying.
Post your Order of Battle (by the rules below) and your side in this thread. ONLY post that in this thread. War is planned to start Wednesday at the moment, obviously we will try to wait for everyone to be ready first.
I. Start
A. Only conventional warfare (banned things include but are not limited to: nukes, bio, chem, lasers, plasma). No being silly with missiles (Jeremy ). If you're willing to give up land, say so when your post your orbat. If you agree to do so, you can not go back on that promise. If you do not agree to do so you will not be elegable to gain land
B. Belligerent parties can include nations, organizations, and individuals. Once a war has started, no new belligerent party may join except at the invitation of a belligerent party already participating.
C. Pete is Judge and Guido and Adam are his deputys. Further deputies may be appointed.
D. Once a nation is involved in a war, it cannot leave the war until it has signed a peace treaty with every nation it was formerly at war with, either separately or all together. The peace treaty may have any terms that the parties negotiating will agree upon. Non-national belligerent parties may leave the war whenever they wish.
E. At any time, a nation that wants to leave the war can surrender, in which case they lose everything they offered in Step A but are considered at peace with the opposing nations. At any time past the end-date of a war, if the war is still going on a nation that wants to leave it can ask the Judge for a force peace, in which the Judge drafts what he considers a fair peace treaty based on the progress of the war thus far and forces both parties to sign it. No force peace will take more from either side than they offered in Step A.
F. When all nations have made peace with each other, or when the conflict has become inactive, the war is considered closed.
II. Forces
A. One real person equals five points.
B. Where one person controls 5 points:
Infantryman = 0.0002 (500 = 0.1);
Battletank = 0.004 (25 = 0.1);
Fighter = 0.1;
Modernized Battleship = 1.0;
Guided Missile Destroyer = 0.25;
Nuclear Attack Submarine = 0.2;
Conventional Attack Submarine = 0.15;
Conventional Aircraft Carrier (40-aircraft capacity) = 1.0.
C. Foot soldiers can move about 50 pixels on the MCS map per real time day, perhaps a hundred if you push them. Boats can move about five hundred pixels a day. Planes move instantaneously but cannot move far from a base - either a friendly city or a carrier.
D. Each unit should generally have one post per day, giving opponents a full day to react to any actions. It is much more permissible to multiple posts per day dealing with backstory than to have a unit perform multiple actions per day.
E. Land units are assumed to always have sea transport available from friendly cities. These transports can move them overseas to the theatre of conflict, although of course they can only go as close as the nearest port. They are not assumed to have free transport from anywhere that is not a friendly city - a player with a naval force must take care of that. No transports can pass through an area controlled by an enemy navy without escort unless they want to risk being sunk.
F. Units should clearly state any exceptional capabilities at the beginning of combat so there is no temptation to do something dodgy like claim a unit has paradrop capabilities when you really need to get behind enemy lines. If a unit wants to have certain surprise abilities that the enemy does not know about, they must get the Judge's approval as close as possible to the beginning of combat and BEFORE the abilities are used.
G. Two people can pool their units into a larger army if they agree on who has control of the group and can post for it. However, at all times each unit must correspond to a person who has posted at some point in the last three days - no creating a unit, giving it to your friend, and then leaving. If a person spends too long absent from the war, their unit is considered to have deserted (although it will mysteriously come together again if the person returns). Any unit that does not have any orders will automatically defend itself if attacked but do nothing else.
H. Actions can be made in secret only if there is a legitimate in-game reason and it makes sense. A wing of stealth planes can presumably attack in secret - an army of 100,000 men can probably not secretly march across populated enemy territory. Secret actions can either be revealed overtly with a disclaimer that they are secret and the enemy should not know about them (such as sending a wing of stealth planes to a hidden base) or, if there is too much of a temptation for the enemy to respond, can be told to the Judge only without a corresponding post (for example, if you are getting guerillas in position to attack an enemy city and don't want the enemy to send defenders there).
III. Battles
A. A battle occurs when any unit or group of units attacks any other unit or group of units.
B. The goal of the war is to have the outcome of all battles decided by mutual consent of the two parties involved without the Judge interfering, although we realise this might not always be possible.
C. The variables that might decide battles beyond sheer manpower (shippower? planepower?) are terrain, backstory, and gold stars.
D. Rough or high terrain tends to favor defenders and more experienced troops. Familiar terrain confers some advantage, as does settled terrain where the people support your side.
E. Backstory can affect combat - for example, if a unit is exhausted, or has low morale, it might do worse in a fight, whereas if they are desperately fighting for their homes and families under a charismatic leader, that might help them.
F. Gold stars are awarded by the Judge or by any other people who he or the belligerent parties by mutual agreement empower to award them. They are given as a reward for literary and strategic merit, and each one increases the power of the unit wearing it by 50% of base.
IV. Miscellaneous
A. The war is intended primarily to have fun, improve literary and tactical skills, and to build micronational patriotism. Anyone caught taking the wars too seriously or trying to win at all costs will be reprimanded, banned, or disliked. This include spying.
Last edited by Guido Zambelis on Tue Oct 02, 2007 7:11 pm, edited 2 times in total.
-
- Posts: 2925
- Joined: Sun Jun 24, 2007 3:27 pm
Navy:
Earl Henry: Assault Fleet
10,000 Royal New Brittanian Marines - 1st Royal Marine Regiment (its the equivalent of 10,000 Marines. How Jeremy splits them up is on his own initiative)
HNBMS Courage (Helicopter Assault Ship)
HNBMS Valour (Helicopter Assault Ship)
HNBMS Matbaa (Syriac Guided Missile Cruiser)
HNBMS Valar (Modified RN Type 45 destroyer)
HNBMS Divinity (Modified RN Type 45 destroyer)
HNBMS Freedom (Modified RN Type 45 destroyer)
HNBMS Athens (Modified RN Type 23 Frigate)
HNBMS Carthage (Modified RN Type 23 Frigate)
HNBMS Rome (Modified RN Type 23 Frigate)
HNBMS Pompeii (Modified RN Type 23 Frigate)
HNBMS Herculaneum (Modified RN Type 23 Frigate)
HNBMS Alexandria (Modified RN Type 23 Frigate)
Anderlarion: The Western Fleet
HNBMS Windsor (Windsor Class Battleship)
HNBMS Justice (Syriac Guided Missile Cruiser)
HNBMS Liberator (Syriac Guided Missile Cruiser)
HNBMS South Shields (Syriac Guided Missile Cruiser)
HNBMS Antelope (Modified RN Type 45 destroyer)
HNBMS Falkland (Modified RN Type 45 destroyer)
HNBMS Númenor (Modified RN Type 45 destroyer)
HNBMS Nova England (Modified RN Type 45 destroyer)
HNBMS King William (Modified RN Type 45 destroyer)
HNBMS Port Diana (Modified RN Type 45 destroyer)
HNBMS Shalta (Modified RN Type 23 Frigate)
HNBMS Prestige (Modified RN Type 23 Frigate)
HNBMS Gilford (Modified RN Type 23 Frigate)
HNBMS Power (Modified RN Type 23 Frigate)
HNBMS King (Modified RN Type 23 Frigate)
HNBMS Prince (Modified RN Type 23 Frigate)
HNBMS Queen (Modified RN Type 23 Frigate)
Lord Montague: 1st Battle Squadron
HNBMS Hood (Hood Class (unique in RNBN) battleship)
HNBMS Tulip (Repulse Class Aircraft Carrier with 20 SeaTyphoons)
HNBMS Tiger (Hull of British Tiger Class cruiser from 50s but modified with modern technology - unique vessel)
HNBMS Illustrious (Modified RN Type 45 destroyer)
HNBMS Invincible (Modfied RN Type 45 destroyer)
HNBMS Indefatigable (Modified RN Type 45 destroyer)
HNBMS Daring (Modified RN Type 23 Frigate)
HNBMS Dashing (Modified RN Type 23 Frigate)
HNBMS Darling (Modified RN Type 23 Frigate)
HNBMS Dazzle (Modified RN Type 23 Frigate)
Liam Reagan: 1 aircraft carrier: 1st Carrier Squadron
HNBMS Castle - equiped with 40 SeaTyphoons
Nathan: 1 aircraft carrier: 2nd Carrier Squadron
HNBMS Rose - equipped with 40 SeaTyphoons
Prince William of Shalta: The Eastern Fleet
HNBMS Paxford (Modified RN Type 45 destroyer)
HNBMS India (Modified RN Type 45 destroyer)
HNBMS Colossus (Modified RN Type 45 destroyer)
HNBMS Koranga (Modified RN Type 45 destroyer)
HNBMS North Georgia (Modified RN Type 45 destroyer)
HNBMS Afghan (Modified RN Type 45 destroyer)
HNBMS Hart (Syriac Guided Missile Cruiser)
HNBMS Viper (Syriac Guided Missile Cruiser)
HNBMS Whalebone (Syriac Guided Missile Cruiser)
HNBMS Richards (Syriac Guided Missile Cruiser)
HNBMS Lincoln (Syriac Guided Missile Cruiser)
HNBMS Vulcan (Syriac Guided Missile Cruiser)
HNBMS Kesteven (Modified RN Type 23 Frigate)
HNBMS Ascension (Modified RN Type 23 Frigate)
HNBMS Jackson (Modified RN Type 23 Frigate)
HNBMS York (Modified RN Type 23 Frigate)
HNBMS Vine (Modified RN Type 23 Frigate)
HNBMS Bear (Modified RN Type 23 Frigate)
Hieu: 5th Battlecruiser Squadron
HNBMS Iceland (Iceland Class Battleship)
HNBMS Greenland (Iceland Class Battleship)
HNBMS Arctic (Iceland Class Battleship)
HNBMS Swatter (Modified RN Type 45 destroyer)
HNBMS Nautical (Modified RN Type 23 Frigate)
HNBMS Unstoppable (Modified RN Type 23 Frigate)
HNBMS Trap (Modified RN Type 45 Destroyer)
5,000 Royal New Brittanian Marines - 81st Royal Marine Commandos
Guido Zambelis: The Submarine Squadron
HNBMS Hunter (modified Astute Class SSN)
HNBMS Killer (modified Astute Class SSN)
HNBMS Destroyer (modified Astute Class SSN)
HNBMS Shark (modified Astute Class SSN)
HNBMS Maim (Seawolf class SSN)
HNBMS Hurt (Seawolf class SSN)
HNBMS Injur (Seawolf class SSN)
HNBMS Damage (Seawolf class SSN)
HNBMS Harm (Seawolf class SSN)
HNBMS Avenger (modified Astute Class SSN)
HNBMS Corruptor (modified Astute Class SSN)
HNBMS Dolphin (modified Astute Class SSN)
HNBMS Sea Lion (modified Astute Class SSN)
HNBMS Walrus (modified Astute Class SSN)
HNBMS Piranha (modified Astute Class SSN)
HNBMS Jeremy I (modified Ohio Class SSGN)
HNBMS Jeremy II (modified Ohio Class SSGN)
HNBMS Josephus I (modified Ohio Class SSGN)
HNBMS Augustus Charles II (modified Ohio Class SSGN)
HNBMS Edgard II (modified Ohio Class SSGN)
HNBMS Oppenheimer (modified Vanguard Class SSBN)
HNBMS Manhatten (modified Vanguard Class SSBN)
HNBMS Leslie Groves (modified Vanguard Class SSBN)
HNBMS Lyman James Briggs (modified Vanguard Class SSBN)
HNMBS Oak Ridge (modified Vanguard Class SSBN)
Airforce
1st Wing, Josh: 25 aircraft: Fleet Air Arm
44 Eurofighter Typhoons
6 Hawker Siddeley Nimrods
2nd Wing, Strider_91: 25 aircraft: Fleet Air Arm
6 B-52s
20 Eurofighter Typhoons
24 Hawker Siddeley Nimrods
4th Wing, James: 25 aircraft: Fleet Air Arm
14 Westland Lynx Helicopters
6 Hawker Siddeley Nimrods
30 Eurofighter Typhoons
5th Wing, Hasam: 25 aircraft: Fleet Air Arm
10 B-52's
25 Eurofighter Typhoons
15 Hawker Siddeley Nimrods
Army
[Lord Ardashir] 1st Division- Sepah-e Inglisi (consisting of 25,000 Soldiers)
-1st Brigade 'Royal Huskarls'
--1st Shalta Rifles 2,000
--2nd Shalta Rifles 2,000
-2nd Brigade 'Prince William's Own'
--3rd Shalta Rifles 2,000
--4th Shalta Rifles 2,000
-3rd Brigade 'The King's Peace'
--1st Regiment, Royal Colonial Artillery 20 pieces
--2nd Regiment, Royal Colonial Artillery 20 pieces
-4th Brigade 'Pioneer Corps'
--1st Regiment, Logistics 2,000
--2nd Regiment, Medical 2,000
-5th Brigade 'Pioneer Corps'
--3rd Regiment, Signals 2,000
--4th Regiment, Combat Engineers 2,000
-6th Brigade 'Royal Colonial Armoured Corps'
--1st Armoured Regiment
--2nd Armoured Regiment
[Count Josephus] 2nd Division (consisting of 20,,000 Soldiers)
-1 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Special Colonial Guard)
--5th Battalion (Artillery)
--6th Battalion (Cavalry)
-2 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Infantry)
--5th Battalion (Special Colonial Guard)
--6th Battalion (Artillery)
-3 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Artillery)
--5th Battalion (Mechanised)
-4 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Artillery)
--5th Battalion (Mechanised)
[Scott] 3rd Division (consisting of 20,,000 Soldiers)
-1 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Mechanised)
--4th Battalion (Special Colonial Guard)
--5th Battalion (Artillery)
--6th Battalion (Cavalry)
-2 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Special Colonial Guard)
--4th Battalion (Infantry)
--5th Battalion (Mechanised)
--6th Battalion (Artillery)
-3 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Artillery)
--5th Battalion (Mechanised)
-4 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Artillery)
--5th Battalion (Mechanised)
[Ryan] 4th Division (consisting of 20,,000 Soldiers)
-1 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Mechanised)
--4th Battalion (Special Colonial Guard)
--5th Battalion (Artillery)
--6th Battalion (Cavalry)
-2 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Mechanised)
--5th Battalion (Special Colonial Guard)
--6th Battalion (Artillery)
-3 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Mechanised)
--4th Battalion (Artillery)
--5th Battalion (Mechanised)
-4 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Mechanised)
--4th Battalion (Artillery)
--5th Battalion (Mechanised)
[Ric] 5th Division (consisting of 20,000 Soldiers)
-1 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Cavalry)
--4th Battalion (Special Colonial Guard)
--5th Battalion (Artillery)
--6th Battalion (Cavalry)
-2 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Cavalry)
--5th Battalion (Cavalry)
--6th Battalion (Artillery)
-3 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Cavalry)
--3rd Battalion (Cavalry)
--4th Battalion (Artillery)
--5th Battalion (Cavalry)
-4 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Cavalry)
--4th Battalion (Artillery)
--5th Battalion (Special Colonial Guard)
[Alex] 6th Division (consisting of 20,,000 Soldiers)
-1 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Special Colonial Guard)
--5th Battalion (Artillery)
--6th Battalion (Infantry)
-2 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Infantry)
--5th Battalion (Cavalry)
--6th Battalion (Artillery)
-3 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Artillery)
--5th Battalion (Cavalry)
-4 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Artillery)
--5th Battalion (Special Colonial Guard)
[Goranga] 7th Airborne Division (consisting of 20,000 Soldiers)
-1 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Special Colonial Guard)
--5th Battalion (Artillery)
--6th Battalion (Infantry)
-2 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Infantry)
--5th Battalion (Infantry)
--6th Battalion (Artillery)
-3 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Artillery)
--5th Battalion (Artillery)
-4 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Artillery)
--5th Battalion (Special Colonial Guard)
All units of the 7th Airborne Brigade are Airborne trained allowing for parachute drops of all it's battalions!
[Michael] 8th Division (consisting of 20,000 Soldiers)
-1 Brigade
--1st Battalion (Cavalry)
--2nd Battalion (Mechanised)
--3rd Battalion (Cavalry)
--4th Battalion (Special Colonial Guard)
--5th Battalion (Artillery)
--6th Battalion (Cavalry)
-2 Brigade
--1st Battalion (Mechanised)
--2nd Battalion (Mechanised)
--3rd Battalion (Mechanised)
--4th Battalion (Cavalry)
--5th Battalion (Cavalry)
--6th Battalion (Artillery)
-3 Brigade
--1st Battalion (Mechanised)
--2nd Battalion (Cavalry)
--3rd Battalion (Cavalry)
--4th Battalion (Artillery)
--5th Battalion (Cavalry)
-4 Brigade
--1st Battalion (Mechanised)
--2nd Battalion (Cavalry)
--3rd Battalion (Cavalry)
--4th Battalion (Artillery)
--5th Battalion (Special Colonial Guard)
Battalion composition
Infantry
378 x Soldiers
6 x Truck-Utility-Medium
3 x L-10 APC
8 x FGM-148 Javelin
6 x 81mm Mortar
206 x SA-80 Assault Rifle w/ UGL
10 x L96 Sniper Rifles
54 x SA-80 Light Support Weapon
27 x General Purpose Machine Gun
9 x 51mm Mortar
378 x Bayonets
10 x Starstreak
Cavalry
4 x Armoured Recovery Vehicle
59 x Challenger 2
6 x L-10 APC
8 x CVR(T) Scimitar Light Tank
12 x FA-10
5 x Battlefield ambulance
5 x Command & Control Vehicle
Artillery
2 x Armoured Recovery Vehicle
45 x Towed 105mm light artillery [Includes Jeep]
10 x AS-90 SPH
10 x M270 Multiple Launch Rocket System
6 x L-10 APC
10 x FA-10 Jeep
4 x Command & Control Vehicle
10 x Aster [Includes Jeep]
10 x Rapier [Includes Jeep]
Mechanised
378 x Soldiers
8 x CVR(T) Scimitar Light Tank
51 x L-10 APC
8 x FGM-148 Javelin
6 x 81mm Mortar
206 x SA-80 Assault Rifle w/ UGL
10 x L96 Sniper Rifles
54 x SA-80 Light Support Weapon
27 x General Purpose Machine Gun
9 x 51mm Mortar
10 x Starstreak
36 x LAW
378 x Bayonets
Royal Guard
378 x Soldiers
6 x Truck-Utility-Medium
10 x FA-20 Jeeps
2 x L-10 APC
8 x FGM-148 Javelin
6 x 81mm Mortar
206 x SA-80 Assault Rifle w/ UGL
10 x L96 Sniper Rifles
54 x SA-80 Light Support Weapon
27 x General Purpose Machine Gun
9 x 51mm Mortar
10 x Starstreak
378 x Bayonets
378 x Swords + Cermonial Armour
Special Colonial Guard
378 x Soldiers
6 x Truck-Utility-Medium
10 x FA-20 Jeeps
2 x L-10 APC
8 x FGM-148 Javelin
6 x 81mm Mortar
206 x SA-80 Assault Rifle w/ UGL
10 x L96 Sniper Rifles
54 x SA-80 Light Support Weapon
27 x General Purpose Machine Gun
9 x 51mm Mortar
10 x Starstreak
378 x Bayonets
16 x Water Raider RIBs
Earl Henry: Assault Fleet
10,000 Royal New Brittanian Marines - 1st Royal Marine Regiment (its the equivalent of 10,000 Marines. How Jeremy splits them up is on his own initiative)
HNBMS Courage (Helicopter Assault Ship)
HNBMS Valour (Helicopter Assault Ship)
HNBMS Matbaa (Syriac Guided Missile Cruiser)
HNBMS Valar (Modified RN Type 45 destroyer)
HNBMS Divinity (Modified RN Type 45 destroyer)
HNBMS Freedom (Modified RN Type 45 destroyer)
HNBMS Athens (Modified RN Type 23 Frigate)
HNBMS Carthage (Modified RN Type 23 Frigate)
HNBMS Rome (Modified RN Type 23 Frigate)
HNBMS Pompeii (Modified RN Type 23 Frigate)
HNBMS Herculaneum (Modified RN Type 23 Frigate)
HNBMS Alexandria (Modified RN Type 23 Frigate)
Anderlarion: The Western Fleet
HNBMS Windsor (Windsor Class Battleship)
HNBMS Justice (Syriac Guided Missile Cruiser)
HNBMS Liberator (Syriac Guided Missile Cruiser)
HNBMS South Shields (Syriac Guided Missile Cruiser)
HNBMS Antelope (Modified RN Type 45 destroyer)
HNBMS Falkland (Modified RN Type 45 destroyer)
HNBMS Númenor (Modified RN Type 45 destroyer)
HNBMS Nova England (Modified RN Type 45 destroyer)
HNBMS King William (Modified RN Type 45 destroyer)
HNBMS Port Diana (Modified RN Type 45 destroyer)
HNBMS Shalta (Modified RN Type 23 Frigate)
HNBMS Prestige (Modified RN Type 23 Frigate)
HNBMS Gilford (Modified RN Type 23 Frigate)
HNBMS Power (Modified RN Type 23 Frigate)
HNBMS King (Modified RN Type 23 Frigate)
HNBMS Prince (Modified RN Type 23 Frigate)
HNBMS Queen (Modified RN Type 23 Frigate)
Lord Montague: 1st Battle Squadron
HNBMS Hood (Hood Class (unique in RNBN) battleship)
HNBMS Tulip (Repulse Class Aircraft Carrier with 20 SeaTyphoons)
HNBMS Tiger (Hull of British Tiger Class cruiser from 50s but modified with modern technology - unique vessel)
HNBMS Illustrious (Modified RN Type 45 destroyer)
HNBMS Invincible (Modfied RN Type 45 destroyer)
HNBMS Indefatigable (Modified RN Type 45 destroyer)
HNBMS Daring (Modified RN Type 23 Frigate)
HNBMS Dashing (Modified RN Type 23 Frigate)
HNBMS Darling (Modified RN Type 23 Frigate)
HNBMS Dazzle (Modified RN Type 23 Frigate)
Liam Reagan: 1 aircraft carrier: 1st Carrier Squadron
HNBMS Castle - equiped with 40 SeaTyphoons
Nathan: 1 aircraft carrier: 2nd Carrier Squadron
HNBMS Rose - equipped with 40 SeaTyphoons
Prince William of Shalta: The Eastern Fleet
HNBMS Paxford (Modified RN Type 45 destroyer)
HNBMS India (Modified RN Type 45 destroyer)
HNBMS Colossus (Modified RN Type 45 destroyer)
HNBMS Koranga (Modified RN Type 45 destroyer)
HNBMS North Georgia (Modified RN Type 45 destroyer)
HNBMS Afghan (Modified RN Type 45 destroyer)
HNBMS Hart (Syriac Guided Missile Cruiser)
HNBMS Viper (Syriac Guided Missile Cruiser)
HNBMS Whalebone (Syriac Guided Missile Cruiser)
HNBMS Richards (Syriac Guided Missile Cruiser)
HNBMS Lincoln (Syriac Guided Missile Cruiser)
HNBMS Vulcan (Syriac Guided Missile Cruiser)
HNBMS Kesteven (Modified RN Type 23 Frigate)
HNBMS Ascension (Modified RN Type 23 Frigate)
HNBMS Jackson (Modified RN Type 23 Frigate)
HNBMS York (Modified RN Type 23 Frigate)
HNBMS Vine (Modified RN Type 23 Frigate)
HNBMS Bear (Modified RN Type 23 Frigate)
Hieu: 5th Battlecruiser Squadron
HNBMS Iceland (Iceland Class Battleship)
HNBMS Greenland (Iceland Class Battleship)
HNBMS Arctic (Iceland Class Battleship)
HNBMS Swatter (Modified RN Type 45 destroyer)
HNBMS Nautical (Modified RN Type 23 Frigate)
HNBMS Unstoppable (Modified RN Type 23 Frigate)
HNBMS Trap (Modified RN Type 45 Destroyer)
5,000 Royal New Brittanian Marines - 81st Royal Marine Commandos
Guido Zambelis: The Submarine Squadron
HNBMS Hunter (modified Astute Class SSN)
HNBMS Killer (modified Astute Class SSN)
HNBMS Destroyer (modified Astute Class SSN)
HNBMS Shark (modified Astute Class SSN)
HNBMS Maim (Seawolf class SSN)
HNBMS Hurt (Seawolf class SSN)
HNBMS Injur (Seawolf class SSN)
HNBMS Damage (Seawolf class SSN)
HNBMS Harm (Seawolf class SSN)
HNBMS Avenger (modified Astute Class SSN)
HNBMS Corruptor (modified Astute Class SSN)
HNBMS Dolphin (modified Astute Class SSN)
HNBMS Sea Lion (modified Astute Class SSN)
HNBMS Walrus (modified Astute Class SSN)
HNBMS Piranha (modified Astute Class SSN)
HNBMS Jeremy I (modified Ohio Class SSGN)
HNBMS Jeremy II (modified Ohio Class SSGN)
HNBMS Josephus I (modified Ohio Class SSGN)
HNBMS Augustus Charles II (modified Ohio Class SSGN)
HNBMS Edgard II (modified Ohio Class SSGN)
HNBMS Oppenheimer (modified Vanguard Class SSBN)
HNBMS Manhatten (modified Vanguard Class SSBN)
HNBMS Leslie Groves (modified Vanguard Class SSBN)
HNBMS Lyman James Briggs (modified Vanguard Class SSBN)
HNMBS Oak Ridge (modified Vanguard Class SSBN)
Airforce
1st Wing, Josh: 25 aircraft: Fleet Air Arm
44 Eurofighter Typhoons
6 Hawker Siddeley Nimrods
2nd Wing, Strider_91: 25 aircraft: Fleet Air Arm
6 B-52s
20 Eurofighter Typhoons
24 Hawker Siddeley Nimrods
4th Wing, James: 25 aircraft: Fleet Air Arm
14 Westland Lynx Helicopters
6 Hawker Siddeley Nimrods
30 Eurofighter Typhoons
5th Wing, Hasam: 25 aircraft: Fleet Air Arm
10 B-52's
25 Eurofighter Typhoons
15 Hawker Siddeley Nimrods
Army
[Lord Ardashir] 1st Division- Sepah-e Inglisi (consisting of 25,000 Soldiers)
-1st Brigade 'Royal Huskarls'
--1st Shalta Rifles 2,000
--2nd Shalta Rifles 2,000
-2nd Brigade 'Prince William's Own'
--3rd Shalta Rifles 2,000
--4th Shalta Rifles 2,000
-3rd Brigade 'The King's Peace'
--1st Regiment, Royal Colonial Artillery 20 pieces
--2nd Regiment, Royal Colonial Artillery 20 pieces
-4th Brigade 'Pioneer Corps'
--1st Regiment, Logistics 2,000
--2nd Regiment, Medical 2,000
-5th Brigade 'Pioneer Corps'
--3rd Regiment, Signals 2,000
--4th Regiment, Combat Engineers 2,000
-6th Brigade 'Royal Colonial Armoured Corps'
--1st Armoured Regiment
--2nd Armoured Regiment
[Count Josephus] 2nd Division (consisting of 20,,000 Soldiers)
-1 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Special Colonial Guard)
--5th Battalion (Artillery)
--6th Battalion (Cavalry)
-2 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Infantry)
--5th Battalion (Special Colonial Guard)
--6th Battalion (Artillery)
-3 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Artillery)
--5th Battalion (Mechanised)
-4 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Artillery)
--5th Battalion (Mechanised)
[Scott] 3rd Division (consisting of 20,,000 Soldiers)
-1 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Mechanised)
--4th Battalion (Special Colonial Guard)
--5th Battalion (Artillery)
--6th Battalion (Cavalry)
-2 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Special Colonial Guard)
--4th Battalion (Infantry)
--5th Battalion (Mechanised)
--6th Battalion (Artillery)
-3 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Artillery)
--5th Battalion (Mechanised)
-4 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Artillery)
--5th Battalion (Mechanised)
[Ryan] 4th Division (consisting of 20,,000 Soldiers)
-1 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Mechanised)
--4th Battalion (Special Colonial Guard)
--5th Battalion (Artillery)
--6th Battalion (Cavalry)
-2 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Mechanised)
--5th Battalion (Special Colonial Guard)
--6th Battalion (Artillery)
-3 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Mechanised)
--4th Battalion (Artillery)
--5th Battalion (Mechanised)
-4 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Mechanised)
--4th Battalion (Artillery)
--5th Battalion (Mechanised)
[Ric] 5th Division (consisting of 20,000 Soldiers)
-1 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Cavalry)
--4th Battalion (Special Colonial Guard)
--5th Battalion (Artillery)
--6th Battalion (Cavalry)
-2 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Cavalry)
--5th Battalion (Cavalry)
--6th Battalion (Artillery)
-3 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Cavalry)
--3rd Battalion (Cavalry)
--4th Battalion (Artillery)
--5th Battalion (Cavalry)
-4 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Cavalry)
--4th Battalion (Artillery)
--5th Battalion (Special Colonial Guard)
[Alex] 6th Division (consisting of 20,,000 Soldiers)
-1 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Special Colonial Guard)
--5th Battalion (Artillery)
--6th Battalion (Infantry)
-2 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Infantry)
--5th Battalion (Cavalry)
--6th Battalion (Artillery)
-3 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Artillery)
--5th Battalion (Cavalry)
-4 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Artillery)
--5th Battalion (Special Colonial Guard)
[Goranga] 7th Airborne Division (consisting of 20,000 Soldiers)
-1 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Special Colonial Guard)
--5th Battalion (Artillery)
--6th Battalion (Infantry)
-2 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Infantry)
--5th Battalion (Infantry)
--6th Battalion (Artillery)
-3 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Artillery)
--5th Battalion (Artillery)
-4 Brigade
--1st Battalion (Infantry)
--2nd Battalion (Infantry)
--3rd Battalion (Infantry)
--4th Battalion (Artillery)
--5th Battalion (Special Colonial Guard)
All units of the 7th Airborne Brigade are Airborne trained allowing for parachute drops of all it's battalions!
[Michael] 8th Division (consisting of 20,000 Soldiers)
-1 Brigade
--1st Battalion (Cavalry)
--2nd Battalion (Mechanised)
--3rd Battalion (Cavalry)
--4th Battalion (Special Colonial Guard)
--5th Battalion (Artillery)
--6th Battalion (Cavalry)
-2 Brigade
--1st Battalion (Mechanised)
--2nd Battalion (Mechanised)
--3rd Battalion (Mechanised)
--4th Battalion (Cavalry)
--5th Battalion (Cavalry)
--6th Battalion (Artillery)
-3 Brigade
--1st Battalion (Mechanised)
--2nd Battalion (Cavalry)
--3rd Battalion (Cavalry)
--4th Battalion (Artillery)
--5th Battalion (Cavalry)
-4 Brigade
--1st Battalion (Mechanised)
--2nd Battalion (Cavalry)
--3rd Battalion (Cavalry)
--4th Battalion (Artillery)
--5th Battalion (Special Colonial Guard)
Battalion composition
Infantry
378 x Soldiers
6 x Truck-Utility-Medium
3 x L-10 APC
8 x FGM-148 Javelin
6 x 81mm Mortar
206 x SA-80 Assault Rifle w/ UGL
10 x L96 Sniper Rifles
54 x SA-80 Light Support Weapon
27 x General Purpose Machine Gun
9 x 51mm Mortar
378 x Bayonets
10 x Starstreak
Cavalry
4 x Armoured Recovery Vehicle
59 x Challenger 2
6 x L-10 APC
8 x CVR(T) Scimitar Light Tank
12 x FA-10
5 x Battlefield ambulance
5 x Command & Control Vehicle
Artillery
2 x Armoured Recovery Vehicle
45 x Towed 105mm light artillery [Includes Jeep]
10 x AS-90 SPH
10 x M270 Multiple Launch Rocket System
6 x L-10 APC
10 x FA-10 Jeep
4 x Command & Control Vehicle
10 x Aster [Includes Jeep]
10 x Rapier [Includes Jeep]
Mechanised
378 x Soldiers
8 x CVR(T) Scimitar Light Tank
51 x L-10 APC
8 x FGM-148 Javelin
6 x 81mm Mortar
206 x SA-80 Assault Rifle w/ UGL
10 x L96 Sniper Rifles
54 x SA-80 Light Support Weapon
27 x General Purpose Machine Gun
9 x 51mm Mortar
10 x Starstreak
36 x LAW
378 x Bayonets
Royal Guard
378 x Soldiers
6 x Truck-Utility-Medium
10 x FA-20 Jeeps
2 x L-10 APC
8 x FGM-148 Javelin
6 x 81mm Mortar
206 x SA-80 Assault Rifle w/ UGL
10 x L96 Sniper Rifles
54 x SA-80 Light Support Weapon
27 x General Purpose Machine Gun
9 x 51mm Mortar
10 x Starstreak
378 x Bayonets
378 x Swords + Cermonial Armour
Special Colonial Guard
378 x Soldiers
6 x Truck-Utility-Medium
10 x FA-20 Jeeps
2 x L-10 APC
8 x FGM-148 Javelin
6 x 81mm Mortar
206 x SA-80 Assault Rifle w/ UGL
10 x L96 Sniper Rifles
54 x SA-80 Light Support Weapon
27 x General Purpose Machine Gun
9 x 51mm Mortar
10 x Starstreak
378 x Bayonets
16 x Water Raider RIBs
Last edited by Alfred Dunholm on Tue Oct 02, 2007 10:39 pm, edited 8 times in total.
Natopian Defense Force: 3rd Division, 1st Brigade, "Nathan's Own Brigade"
Lt. Col. Nathan Shepard commanding
Home port: Lindstrom City
SSS Gustav Lindstrom, Gustav Lindstrom-class carrier, 25 N-1 fighters
SSS Acid Rain, Skyfire-class guided missile destroyer
SSS Storm, Skyfire-class guided missile destroyer
SSS Spear, Skyfire-class guided missile destroyer
SSS Skyfire, Skyfire-class guided missile destroyer
SSS Tin Can, Unterdu-class attack sub
SSS Surprize, Unterdu-class attack sub
SSS Hupokato, Hegchelus-class nuclear attack sub
Doxa Nautes!
Peace Through Silent Oppression!
Victory for the Republic and the Grand Old Alliance!
Lt. Col. Nathan Shepard commanding
Home port: Lindstrom City
SSS Gustav Lindstrom, Gustav Lindstrom-class carrier, 25 N-1 fighters
SSS Acid Rain, Skyfire-class guided missile destroyer
SSS Storm, Skyfire-class guided missile destroyer
SSS Spear, Skyfire-class guided missile destroyer
SSS Skyfire, Skyfire-class guided missile destroyer
SSS Tin Can, Unterdu-class attack sub
SSS Surprize, Unterdu-class attack sub
SSS Hupokato, Hegchelus-class nuclear attack sub
Doxa Nautes!
Peace Through Silent Oppression!
Victory for the Republic and the Grand Old Alliance!
Last edited by Nathan on Tue Sep 25, 2007 9:24 pm, edited 1 time in total.
Currently playing:
Nathan, a person
Nathan, a person
-
- Posts: 5024
- Joined: Sun Jun 24, 2007 8:34 pm
- Location: Novatainia
- Contact:
Jeremy, can you say where each division is starting?
(same with you Nathan, though in your case, where your division is starting)
(same with you Nathan, though in your case, where your division is starting)
Andreas
"He showed up three or four years ago and accidentally took over the micronational world by being way more competent and enthusiastic than everyone else. Now he sort of rules us all, but it's a benevolent sort of thing, as far as we know."
~Scott Alexander
"He showed up three or four years ago and accidentally took over the micronational world by being way more competent and enthusiastic than everyone else. Now he sort of rules us all, but it's a benevolent sort of thing, as far as we know."
~Scott Alexander
- Guido Zambelis
- Posts: 2854
- Joined: Sun Jun 24, 2007 5:26 pm
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- Posts: 5024
- Joined: Sun Jun 24, 2007 8:34 pm
- Location: Novatainia
- Contact:
I thought it was normal to post location with the orbat - otherwise, say one team got somewhere first and attacked, the other, who'd been planning something totally different, could just say "all our forces are there now".
And Guido, can you fight, as a judge, cause it looks like you're in the orbat ...
And Guido, can you fight, as a judge, cause it looks like you're in the orbat ...
Andreas
"He showed up three or four years ago and accidentally took over the micronational world by being way more competent and enthusiastic than everyone else. Now he sort of rules us all, but it's a benevolent sort of thing, as far as we know."
~Scott Alexander
"He showed up three or four years ago and accidentally took over the micronational world by being way more competent and enthusiastic than everyone else. Now he sort of rules us all, but it's a benevolent sort of thing, as far as we know."
~Scott Alexander
- dr-spangle
- Technical Advisor
- Posts: 13072
- Joined: Wed May 30, 2007 12:20 pm
- Contact:
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- Posts: 5024
- Joined: Sun Jun 24, 2007 8:34 pm
- Location: Novatainia
- Contact:
Very ...
Well, if you really want, the MI can leave off their locations until tommorow if it makes you all feel better ...
Well, if you really want, the MI can leave off their locations until tommorow if it makes you all feel better ...
Andreas
"He showed up three or four years ago and accidentally took over the micronational world by being way more competent and enthusiastic than everyone else. Now he sort of rules us all, but it's a benevolent sort of thing, as far as we know."
~Scott Alexander
"He showed up three or four years ago and accidentally took over the micronational world by being way more competent and enthusiastic than everyone else. Now he sort of rules us all, but it's a benevolent sort of thing, as far as we know."
~Scott Alexander
-
- Posts: 2925
- Joined: Sun Jun 24, 2007 3:27 pm
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- Posts: 2925
- Joined: Sun Jun 24, 2007 3:27 pm