Introduction to RecWar?
- Joseph Puglisi
- Posts: 75
- Joined: Tue Dec 07, 2010 9:34 pm
- Location: Vassergrad
Introduction to RecWar?
I've read a little about the RecWars you have here on Micras. Could anyone briefly explain how a RecWar would work? (I would assume it to be Annunia convention rules?)
Joseph Puglisi
President of Tiana
President of Tiana
Re: Introduction to RecWar?
Go to the Bastion Union and read up on Gralus' new recwar system. No-one recwars anymore because no-one likes Anunia.
Hâlian, Magic: The Gathering player/baseball and gridiron fan/computer guy/conlinguist and worldbuilder/tabletop and video game fan too
Re: Introduction to RecWar?
Wise words from our resident Recwarring and roleplaying expert Mr. CJ Miller
The Gralus recwar system is currently still in the development stage, having only been put to the test one time so far (meaning all of the bugs and kinks haven't been worked out) and is not for the faint of heart, having a lot of excess which might be a bit much for a rookie arm-chair general. I do not recall anyone not liking Anunia (it does have its drawbacks but it is a proven system!), in fact it is still the Lingua Franca of the international recwarring scene. The system in Gralus is, as I said still largely unproven (and more meant for Gralus' style and culture, involving magic, creatures and so forth, if that isn't your cup of tea then...) while Anunia is a very mature, tried and true system.
As for HOW to recwar, the fine fellows in Ashkenatza are some of the best Order of Battle (OrBat for short) makers and the fine gentlemen in Gotzborg are by far some of the best tacticians I've seen. Their War College has extensive materials on tactics and so on. In addition, you will find all manner of practical-use examples of Anunia and how to recwar in the archives.
I do hope this helped you .
The Gralus recwar system is currently still in the development stage, having only been put to the test one time so far (meaning all of the bugs and kinks haven't been worked out) and is not for the faint of heart, having a lot of excess which might be a bit much for a rookie arm-chair general. I do not recall anyone not liking Anunia (it does have its drawbacks but it is a proven system!), in fact it is still the Lingua Franca of the international recwarring scene. The system in Gralus is, as I said still largely unproven (and more meant for Gralus' style and culture, involving magic, creatures and so forth, if that isn't your cup of tea then...) while Anunia is a very mature, tried and true system.
As for HOW to recwar, the fine fellows in Ashkenatza are some of the best Order of Battle (OrBat for short) makers and the fine gentlemen in Gotzborg are by far some of the best tacticians I've seen. Their War College has extensive materials on tactics and so on. In addition, you will find all manner of practical-use examples of Anunia and how to recwar in the archives.
I do hope this helped you .
Click to register your team!
Tarjei Einhornsson - Grand Marshal of The Nordic Union
Zand Gozâr - Grand Vizier & Satrap of Kumarastan, Kingdom of Babkha
Tarjei Einhornsson - Grand Marshal of The Nordic Union
Zand Gozâr - Grand Vizier & Satrap of Kumarastan, Kingdom of Babkha
- Guido Zambelis
- Posts: 2854
- Joined: Sun Jun 24, 2007 5:26 pm
Re: Introduction to RecWar?
...feel free to ignore CJ.
RecWars historically took the form of written posts that conducted war as a story.
RecWars historically took the form of written posts that conducted war as a story.
Re: Introduction to RecWar?
Gralus's new system has flaws too, potentially fatally, though Anunia certainly is not without them itself.
Re: Introduction to RecWar?
Oh quite a few, namely how everything is points based to name a significant one. But that is almost unavoidable in a micronational recwar because it is hard, if not impossible to create an internationally feasible currency based system*. But in ANY case, Anunia is an excellent starting point and great to learn from. Before getting into the obscenely complex systems, you should at least get a handle on the very basics. And the reason no one really recwars anymore is simply because we've come to the conclusion that it is far from the best method to settle a dispute. It is now done on occasion for our personal entertainment. I repeat, do NOT settle a dispute with a recwar.SaiKar wrote:Gralus's new system has flaws too, potentially fatally, though Anunia certainly is not without them itself.
*= There was one on the old MNN forums. I don't recall its name but it was, for the most part a very cumbersome and hard-to-deal-with system that people probably liked less than Anunia.
Click to register your team!
Tarjei Einhornsson - Grand Marshal of The Nordic Union
Zand Gozâr - Grand Vizier & Satrap of Kumarastan, Kingdom of Babkha
Tarjei Einhornsson - Grand Marshal of The Nordic Union
Zand Gozâr - Grand Vizier & Satrap of Kumarastan, Kingdom of Babkha
Re: Introduction to RecWar?
Thank youEinhorn wrote:Wise words from our resident Recwarring and roleplaying expert Mr. CJ Miller
Hâlian, Magic: The Gathering player/baseball and gridiron fan/computer guy/conlinguist and worldbuilder/tabletop and video game fan too
-
- Posts: 5024
- Joined: Sun Jun 24, 2007 8:34 pm
- Location: Novatainia
- Contact:
Re: Introduction to RecWar?
I don't know if you've visited the World Expo, but Gralus' pavilion contains an exhibit on recwars. Some of that was taken from a wiki article on the same topic I made (based on a post I made) which includes more detail on two of the major systems, Anunia and QUARREL.
And Anunia is not simple. The charter is heinously complicated. SNARL was simple. Anunia emerged from SNARL as an attempt to formalise a system around all the breaks people had done within SNARL, and the Jasonia War proved (to me at least) that that didn't work, and the real problem is different approaches to recwarring. And that was reminded to me in the latest recwar, in the new Gralan system which I'd hoped would resolve those things. I still maintain that it resolves more of the things Anunia tried to fix (no wikipedia surfing, or long protracted disputes between the combatants, yay!), but it's far from perfect and needs more tweaking. So yes, now I've resigned from the board and have some credible alternatives, I can happily say publicly that I'm not happy with Anunia and have no intention of ever recwarring under it again.
And Anunia is not simple. The charter is heinously complicated. SNARL was simple. Anunia emerged from SNARL as an attempt to formalise a system around all the breaks people had done within SNARL, and the Jasonia War proved (to me at least) that that didn't work, and the real problem is different approaches to recwarring. And that was reminded to me in the latest recwar, in the new Gralan system which I'd hoped would resolve those things. I still maintain that it resolves more of the things Anunia tried to fix (no wikipedia surfing, or long protracted disputes between the combatants, yay!), but it's far from perfect and needs more tweaking. So yes, now I've resigned from the board and have some credible alternatives, I can happily say publicly that I'm not happy with Anunia and have no intention of ever recwarring under it again.
Andreas
"He showed up three or four years ago and accidentally took over the micronational world by being way more competent and enthusiastic than everyone else. Now he sort of rules us all, but it's a benevolent sort of thing, as far as we know."
~Scott Alexander
"He showed up three or four years ago and accidentally took over the micronational world by being way more competent and enthusiastic than everyone else. Now he sort of rules us all, but it's a benevolent sort of thing, as far as we know."
~Scott Alexander
- Lord_Montague
- Posts: 913
- Joined: Tue Sep 18, 2007 2:39 pm
Re: Introduction to RecWar?
Regardless of being on the board I will gladly say that I will not recwar under anything other than Annunia (or the SNARL charter that went before). It is by far the best method of conducting a recwar in which you can use tactical flair and great storytelling.
In Battle; Unbeatable.
In Victory; Unbearable.
In Victory; Unbearable.
Re: Introduction to RecWar?
In my opinion, the charter is just longwinded due to its age and being amended many times through practical use. What makes Anunia easy is that constructing armies, navies and airforces are simple enough. The actual recwarring process, as in where Orbats are used and so forth is a complex process no matter what system you use I think. And there will always be arguments about what you can and cannot do. That is simply the nature and a side effect of using a text based system. There will always be "yeah well you can't do that cuz <whatever reason here>". Even in this new Gralan system.
But for the time being, unless this new Gralan system has a lot of its flaws removed and people don't mind it having a lot of magic/bestiary type stuff in it, Anunia will remain the standard.
But for the time being, unless this new Gralan system has a lot of its flaws removed and people don't mind it having a lot of magic/bestiary type stuff in it, Anunia will remain the standard.
Click to register your team!
Tarjei Einhornsson - Grand Marshal of The Nordic Union
Zand Gozâr - Grand Vizier & Satrap of Kumarastan, Kingdom of Babkha
Tarjei Einhornsson - Grand Marshal of The Nordic Union
Zand Gozâr - Grand Vizier & Satrap of Kumarastan, Kingdom of Babkha
- Guido Zambelis
- Posts: 2854
- Joined: Sun Jun 24, 2007 5:26 pm
Re: Introduction to RecWar?
I would genuinely not put it past you to not have realised that that was sarcasm, even with the bold green text.CJ Miller wrote:Thank youEinhorn wrote:Wise words from our resident Recwarring and roleplaying expert Mr. CJ Miller
- pawelabrams
- Posts: 3207
- Joined: Sun Jun 24, 2007 8:14 pm
- Location: Novograd, Interland
- Contact:
Re: Introduction to RecWar?
@Guido: this seems to me as if he replied sarcastically.
And the OrBats can be horribly detailed and sophisticated, so the "simplicity" of Annunia can be illusory...
And the OrBats can be horribly detailed and sophisticated, so the "simplicity" of Annunia can be illusory...
Pavel' Abramovic:, the President of Interland
IRL just a random guy from Poland. Still learning English.
IRL just a random guy from Poland. Still learning English.
Re: Introduction to RecWar?
I think the best way to put it is that Anunia can be as simple or complex as you want it to be. While it is by no means a child's board game, it isn't the most complex thing out there. It is also a little more adaptable, as me and Pawel are currently making attempts at adapting it to medieval units (to some success I think).
Click to register your team!
Tarjei Einhornsson - Grand Marshal of The Nordic Union
Zand Gozâr - Grand Vizier & Satrap of Kumarastan, Kingdom of Babkha
Tarjei Einhornsson - Grand Marshal of The Nordic Union
Zand Gozâr - Grand Vizier & Satrap of Kumarastan, Kingdom of Babkha
-
- Posts: 5024
- Joined: Sun Jun 24, 2007 8:34 pm
- Location: Novatainia
- Contact:
Re: Introduction to RecWar?
The basic points mechanism can be adapted to anything, as long as people understand what points mean. That's hardly unique to Anunia. The trick is making sure that people treat points properly.
Andreas
"He showed up three or four years ago and accidentally took over the micronational world by being way more competent and enthusiastic than everyone else. Now he sort of rules us all, but it's a benevolent sort of thing, as far as we know."
~Scott Alexander
"He showed up three or four years ago and accidentally took over the micronational world by being way more competent and enthusiastic than everyone else. Now he sort of rules us all, but it's a benevolent sort of thing, as far as we know."
~Scott Alexander
- Joseph Puglisi
- Posts: 75
- Joined: Tue Dec 07, 2010 9:34 pm
- Location: Vassergrad